projects

A collection of game development projects showcasing my journey from software engineering to game development. Each project represents different aspects of game creation, from gameplay mechanics to complete game systems.

Unreal Engine Live-Service Framework

Unreal Engine Live-Service Framework

2025-10-20

A distributed microservice backend built in Go, handling authentication, progression, inventory, and monetization for a live-service multiplayer game.

Windows, Linux
Go
Kubernetes
Docker
+8 more
Saint Game Engine

Saint Game Engine

2025-05-24

A detailed example of how to structure your game development project documentation

Windows
C++
Vulkan
Obj
+4 more
Dungeon Delvers

Dungeon Delvers

2025-02-30

Dungeon Delvers is a third-person dungeon crawler in a high-risk-high-reward dungeon environment where the player is a wizard who must survive the dungeon and kill monsters to loot item upgrades with a unique progression system.

Windows
Unity
C#